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Full Version: [GET] Tap, Move, Shake Turning Your Game Ideas into iPhone and iPad Apps By Todd Moore
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Got a great game idea? This complete do-it-yourself guide shows you how to
make your game idea a reality for the iPhone and iPad. By developing a
real game hands-on through the course of this book, you’ll get a
thorough introduction to Xcode and Objective-C, while learning how to
implement game logic, sophisticated graphics, game physics, sounds, and
computer AI.

Author
Todd Moore taught himself how to create an iPhone game in a week, with
no previous knowledge of Apple’s development tools. Now he develops
smartphone games and apps full time. With this book, any coder can turn
game ideas into real products, ready for the App Store.
  • Get started by writing a simple game in only 20 lines of code
  • Build a complete air hockey game from scratch
  • Learn best practices for tracking multiple screen touches
  • Use animation loops and create collision functions
  • Get the tools you need to build your own stunning game graphics
  • Apply game physics to give your game a sense of realism
  • Record and edit lifelike sound effects, and create your own background music
  • Design a computer player with different levels of difficulty
  • Featuring an introduction by Steve Wozniak
Todd Moore founded TMSOFT to create unique smart phone applications and
games. His most popular game title, Card Counter, was featured by
Engadget, the Los Angeles Times, and CNET TV. Todd’s most popular application, White Noise, was featured by iTunes, Health Magazine, The Washington Post, PC Magazine, and Late Night with Jimmy Fallon.

Table of Contents:
Quote:Chapter 1 Introduction to Xcode
Developer Registration
Installation
Xcode
Interface Builder
Connections
Game Logic
Chapter 2 Hello Pong
Project Creation
Laying Out the Game Pieces
Multi-touch
Animation
Collision
Scoring
Finishing Touches
Sounds
Chapter 3 Graphics
Introduction
Bitmaps and Vectors
Image Formats
Retina Display
Creating Images for an Air Hockey Game
Application Integration
Build and Run
Chapter 4 Physics
Paddle Physics
Puck Physics
Chapter 5 Sounds
What Is Sound?
Creating Sounds
Downloading Sounds
Recording Sounds
Editing Sounds
Chapter 6 Computer AI
Computer Player Menu
Computer Player
Computer Difficulty
Chapter 7 App Store
Screenshots
Creating the Application Description and Keywords
Submitting Metadata to iTunes Connect
Archive and Submit
App Review
App Marketing and Sales
Conclusion

Info:
Code:
http://shop.oreilly.com/product/0636920018414.do

Download:
Magic Button :
Code:
http://www.uploadseeds.com/download.php?uid=16UXUXL2

Enjoy!

Thanks to captpower
thanks!!!!!!!!!!!!!
Thanks and rep for your share Andrew!
i need to have the apple product didnt i?
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